Motion SDK – ForceSeatDI

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ForceSeatDI (Direct Interface) is lower level interface than ForceSeatMI. It controls hardware directly and ForceSeatPM is not required at all. All error handling and status checking have to be performed by the application. This interface allows to control more than one motion platform from the same PC and allows to create complex but fully synchronized movements of multiple motion platforms. It supports Windows PC, Linux and Raspberry Pi 3.

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Multiple devices at once

ForceSeatDI (Direct Interface) is lower level interface than ForceSeatMI. It controls hardware directly and ForceSeatPM is not required at all. All error handling and status checking have to be performed by the application. This interface allows to control more than one motion platform from the same PC and allows to create complex but fully synchronized movements of multiple motion platforms.

ForceSeatDI Diagram

Following languages are supported out of the box: C, C++, C#. The C# API is compatible with Unity 3D. It is also possible to use Unreal Engine.

It supports Windows PC, Linux and Raspberry Pi 3.

Downloads & Documentation

ForceSeatDI should be used only in very specific applications. For all other application, ForceSeatMI is recommended. Please contact us for further details.