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ForceSeatPM - Version 2.129 Released

ForceSeatPM 2.129 - Since park/center buttons are available directly from the main screen, Park/Center commands have been removed from To…

ForceSeatPM - Version 2.129 Released

The latest update for ForceSeatPM (version 2.129) is now available, bringing new features, game support improvements, and critical fixes for all supported platforms.

Here are the key changes:

  • Since park/center buttons are available directly from the main screen, Park/Center commands have been removed from Tools and Diagnostic menu.
  • Fixed incorrect interpretation of Road Harshness Sharpness quick tune value (especially when set to 0) that could occur in some cases.
  • Switched back to old gear change algorithm for NLR Motion Platform V3/Motion Plus (for purpose of experimental testing).

The update is ready to download. Let us know how it runs!


Full Changelog - Version 2.129

New features and fixes

  • CL01 – Since park/center buttons are available directly from the main screen, Park/Center commands have been removed from Tools and Diagnostic menu.
  • CL02 – Fixed incorrect interpretation of Road Harshness Sharpness quick tune value (especially when set to 0) that could occur in some cases.
  • CL03 – Switched back to old gear change algorithm for NLR Motion Platform V3/Motion Plus (for purpose of experimental testing).
  • CL04 – Assetto Corsa/Assetto Corsa Competizione: Fixed incorrect behavior of “Front Wheel Angle As Roll” feature with NLR Motion Platform V3 and NLR Motion Plus.
  • CL05 – F1 23: Added support for this game.
  • CL06 – ForceSeatMI: Introduced dedicated examples for Unreal Engine 5.2.
  • CL07 – Fixed a reverse roll bug that occurred in the single QS-220 (2DOF) configuration.
  • CL08 – VH HeadWay CrossPC: A new software system has been introduced that allows multiple users (e.g. a pilot and a co-pilot) to enjoy virtual reality using a shared (single) motion platform.

ForceSeatPM is available via our software downloads page. As always, updates are free for all Motion Systems and Qubic System platform owners.

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