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ForceSeatMI

ForceSeatMI SDK is a library that can be used to control motion platform from any application, including native C++ application, .NET, Unity 3D and Unreal Engine. In this section you can find all related documentation and tutorial.

ForceSeatDIForceSeatMISoftware

MATLAB (R2019 and R2020 version) and Simulink support

This is not (only) a game anymore! From now on you can use your favourite…
Motion Systems
Motion Systems2020-01-22
ForceSeatMISoftware

ForceSeatMI library in your Unreal Engine project

Examples presented in this document and the plugin have been made in Unreal Engine 4.14,…
Motion Systems
Motion Systems2018-01-11
ForceSeatMISoftware

ForceSeatMI library in your Unity 3D project

Please follow below steps in order to include ForceSeatMI into your project. Create Unity 3D…
Motion Systems
Motion Systems2018-01-10
ForceSeatMISoftware

ForceSeatMI library in your C# / .NET project

The ForceSeatMI can be easily used in any .NET application. You just need to include…
Motion Systems
Motion Systems2018-01-09
ForceSeatMISoftware

ForceSeatMI library in your C/C++ project

The ForceSeatMI can be easily used in any C/C++ x86 or x64 Windows application. You…
Motion Systems
Motion Systems2018-01-08
ForceSeatDIForceSeatMISoftware

ForceSeatMI vs ForceSeatDI

ForceSeatMI ForceSeatMI (Motion Interface) is a programming interface that allows to add a motion platform…
Motion Systems
Motion Systems2018-01-07
ForceSeatMISoftware

ForceSeatMI – Introduction

ForceSeatMI is an easy to use yet powerful interface that allows to add a motion…
Motion Systems
Motion Systems2018-01-06

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