// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "VehicleWheel.h"
#include "Telemetry_Veh_UnrealWheelRear.generated.h"

UCLASS()
class UTelemetry_Veh_UnrealWheelRear : public UVehicleWheel
{
	GENERATED_BODY()

public:
	UTelemetry_Veh_UnrealWheelRear();
};



